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Friday, November 25, 2005
comic book environment design development 02
A closeup shot of a giant atmosphere scrubber tower; these buildings house the infrastructure which creates, monitors and analyzes the self replicating nano-organic robotic bacteria which consume man-made hydrocarbons and other pollutants. The atmosphere scrubbers are placed at regular intervals throughout the countryside. The contaminants which are harvested from the atmosphere are then broken down and reformulated using other nanomolecular disassemblers designed for this purpose. The raw material is then used by nanoassemblers to create new substances, products and architecture.
Robotics is the third technology (of GNR, or Genetics, Nanotechnology and Robotics) to undergo significant advancement during the 21st century. With AI-controlled robotics, internet integration, nanotechnology and biotech-influenced composites and materials, artificial, sentient entities have become an accepted part of the population. There are still a lot of "old school" semi-intelligent robots with the jobs no one else wants anymore.
Nanotecture - the use of self-replicating molecular nanoassemblers to pull particulate matter out of the air (smog) and reformulate them into human scaled, inhabitable structures according to AI-developed architectural/structural designs.
One downside is the ability of technicians working for terrorist organizations to reverse-engineer the process and figure out new and creative ways to wreak havoc in and around large population centers.
Here's a guy who has taken advantage of body modification technology - his DNA has been altered with sequences taken from chromatophore skin cells in squids. This has resulted in a bluish tinge in his skin, but which can be changed at will, or perhaps depending on his mood.
A shot of someone meeting a large, angry, tentacle-headed individual. With the advancement of genetic/nanotech/robotics technology, the ability to drastically alter one's appearance has gotten quite a bit out of hand. Extreme body modification has evolved to an even more advanced art form.
I'm about an hour into this sketch, refining the basic design as I go. This is the main character from a comic book story I would like to write and draw. I've been reading a lot of Ray Kurzweil lately, and it has spurred some thoughts about how society might look 15-20 years from now.
The fashion might be a bit too "2005" but I wanted to try something futuristic yet contemporary if that makes sense...
P.S. This is a separate project from Dave's stuff.